It’s difficult to think of new puzzles, but Amanita Designs manages to come up with some challenging ones. There’s a wide variety of puzzles, some of which I’ve encountered in other games, and some that are completely new ideas. Collecting and combining objects is important to solving some of the puzzles in the game. The puzzles force you to use your logic skills and do a little thinking outside of the box. Typical point and click puzzle games (what I think of as Myst-style games) are a series of static backgrounds with clickable areas, so if the player is feeling particularly lazy, they just wave the mouse arrow around until it turns into a hand. It’s completely different from any other game, and still stands out as one of the more unique puzzle games, even today. It combines traditional orchestral instruments with industrial sounds. The music is composed by Floex and contributes to the game’s wistful, almost sad atmosphere. So, he drew them all with his left hand! It gives the game a grungy ‘handmade’ feel, unlike many of the slicker-looking games of today. The artist said that his usual artistic style was too clean and looked like computer renderings, and the designers of the game really wanted hand-drawn illustrations. It features hand-drawn elements and backgrounds. Now your goal is to help the robot defeat the bad robots, find his friend, and help his little robot city get back to normal. You get the impression from flashbacks (conveyed by little animations in thought bubbles) that the robot once had a happier life with his friend. Through thought bubbles and helpful visual cues, the game shows you how the robot can retrieve his leg, and even tie a magnet to a string to fish out his arm from the river below. The game starts with Josef being dropped into the scrapyard from a passing ship, missing some parts. It features an adorable little robot named Josef who’s trying to save his girlfriend Berta from the Black Cap Brotherhood gang, a bunch of bad robots who seem to have taken over his city. ![]() I was first introduced to this game by a friend back in 2009, and immediately loved it. I love indie, open-world, unique, puzzle, and resource games. I've been playing games on the home computer since the days of the Trash 80. My opinions on computer gaming and some of my favorite games.
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